Tuesday, 7 August 2012

Week 3

07/08/2012
Lourens Adrian Botha
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Work Shop 

During the start of the work shop we continued to deconstruct more products for parts that could inspire new and innovative concepts.  From this old stereo we obtained a motor, Potentiometers,  knobs, two switch position switches ect.. 










Concepts

From the previous week we continued to discuss the possibility of how the interaction experience of  gambling could be enhanced, in particular with roulette machine or to aid new users to be taught how to play certain games.  

The discussed model was a transparent lever that would turn as a ball rolls over it and as a result the potentiometer connected to it would turn increasing the current resulting in an increase in the appropriate sound and noise depending on the position of the bet.

But this concept was far to limiting as there was no real input or communication between individuals. 


  
 After some further brainstorming Kui came up with a concept of a switch that would operate lights and alert drivers at zebra crossings when pedestrians are crossing.
At first look this seemed far to simple similar to the Gambling concept. 
But then we discussed the possibility  of a interactive game you could play against the pedestrian across the street and influence the order of the direction of travel let through first. 

From this point the where various games discussed such as boxing, hand rowing, dance dance revolution, pattern games.....ect. 

One important piece of this concept was to utilize the existing infrastructure at the intersection.

The team decided to go with the boxing pad game concept as it would be the effective to deliver our message and story line, as the particular game at this stage was also secondary to the concept of interaction between pedestrians, infer-structure and rewards. 

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